Paragon Research Institute: Difference between revisions
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[[File:Untitled.png|thumb|SCP-005 on a table.]] | [[File:Untitled.png|thumb|SCP-005 on a table.]] | ||
'''SCP-005, also known as "Skeleton Key"''', is an antique, ornate key, displaying physical relation to manufactured objects of its like in the 1920s. When used, SCP-005 is | '''SCP-005, also known as "Skeleton Key"''', is an antique, ornate key, displaying physical relation to manufactured objects of its like in the 1920s. When used, SCP-005 is rumoured to be able to open any locked door with the proper mechanism. The anomaly has only been experimented on within the confines of the Cleanrooms sector, and doors restricted to Security Clearance 1 and below. The Scientific Department has yet to use SCP-005 on any doors outside of the Cleanrooms. | ||
{| class="wikitable" | |||
|+ | |||
!'''ℹ INFO''' | |||
When testing on SCP-005, an accompanying Facility Personnel holding equal or higher Security Clearance on the door in question must be present. | |||
|} | |||
===SCP-008=== | ===SCP-008=== | ||
{| class="wikitable mw-collapsible" | |||
!'''Restriction:''' | |||
!'''SC-2''' | |||
|- | |||
!'''Containment Class:''' | |||
!'''EUCLID''' | |||
|- | |||
!'''Disruption Class:''' | |||
!'''EKHI''' | |||
|- | |||
!'''Risk Class:''' | |||
!'''CRITICAL''' | |||
|- | |||
|'''Testing Clearance:''' | |||
| '''Junior Researcher''' |'''Researcher - Specialized Researcher''' | |||
|- | |||
|'''Cross-Testing Clearance:''' | |||
|'''Researcher - Specialized Researcher''' | |||
|- | |||
|'''Maximum Class-D Allowed:''' | |||
|'''5''' | |||
|- | |||
|'''Location:''' | |||
|'''Medium Containment Zone''' | |||
|} | |||
{| class="wikitable" | |||
|+ | |||
!'''⚠ MANDATE''' | |||
It is mandated that all Personnel wear their hazmat suit when testing on SCP-008 and in the case of a breach. When wearing the hazmat suit, you are immune to the effects of SCP-008. | |||
|} | |||
'''SCP 008, also known as the “Zombie Plague”''', is a biohazardous Euclid anomaly, spread through airborne infection. Should a human be infected with SCP-008 or by an instance of SCP-008, they will turn into a zombie. There have been 3 reported types of zombies, each with their own properties and effects which are listed below. SCP-008 is preventable through biohazard suits and gas masks provided to ScD and MTF personnel. Should one become infected, they tend to lose all common sense, and will begin to spread the virus to non-infected members. | |||
[[File:008 buttons.png|thumb|491x491px|SCP-008's control system.]] | |||
==== Different Gasses ==== | |||
SCP-008 has a control panel in which 3 different gasses can be released individually or in unison with one another. Each gas has different properties, and resulting anomalous changes to its subjected victims. | |||
===== SCP-008-1 ===== | |||
This iteration of SCP-008 will turn members who inhale this gas into what we call "standard zombies". They will appear as your stereotypical zombie, which you'd find in a horror film. With green skin, and below average motor control, they will begin to chase Personnel in efforts to spread the infection. They do not appear to be any faster than an average person, and exhibit no supernatural abilities or effects. | |||
===== SCP-008-2 ===== | |||
This gas will cause infected persons to become smaller or shorter than the average height, which is about 3 feet tall. They are capable of running at faster speeds than the average person, however they are easier to terminate as they have less health than SCP-008-1 instances. | |||
===== SCP-008-3 ===== | |||
SCP-008-3 will cause infected persons to become larger than the average human, about 9-10 feet tall. Instances who have been infected with SCP-008-3 are slower than the average person, and are easily avoided. However, the infected members do show a greater resistance to damage than the other 2 instances, and thus require more force to take down. | |||
===SCP-034=== | ===SCP-034=== | ||
===SCP-131=== | ===SCP-131=== |
Revision as of 12:27, 29 December 2022
Developer(s) | See list |
---|---|
Initial release | 6 August 2022 |
Paragon Research Institute (or PRI) is the primary game and facility for Paragon. The game began development on 21 March 2022, the creation of the group, and was released publicly on 6 August 2022.
Sublevels
Sublevel-3
Sublevel-3 contains the Facility Entrance, Mobile Task Forces offices/armoury and the Heavy Containment Zone.
Sublevel-4
Sublevel-4 contains the civilian personnel offices and spawns. It is the civil sector of the Foundation. SL-4 also includes the clean rooms - a testing area for object SCPs.
Sublevel-5
Sublevel-4 contains the Class-D Containment Zone and a spectator area behind a glass shield for civil personnel.
Sublevel-6
Sublevel-6 is a secure area that contains a large number of SCPs.
SCPs
SCPs are split into three classifications: Safe, Euclid and Keter.
SCP-005
Restriction: | SC-1 |
---|---|
Containment Class: | SAFE |
Disruption Class: | VLAM |
Risk Class: | NOTICE |
Testing Clearance: | Junior Researcher |
Cross-Testing Clearance: | Junior Researcher |
Maximum Class-D Allowed: | 7 |
Location: | ScD Cleanrooms |
SCP-005, also known as "Skeleton Key", is an antique, ornate key, displaying physical relation to manufactured objects of its like in the 1920s. When used, SCP-005 is rumoured to be able to open any locked door with the proper mechanism. The anomaly has only been experimented on within the confines of the Cleanrooms sector, and doors restricted to Security Clearance 1 and below. The Scientific Department has yet to use SCP-005 on any doors outside of the Cleanrooms.
ℹ INFO
When testing on SCP-005, an accompanying Facility Personnel holding equal or higher Security Clearance on the door in question must be present. |
---|
SCP-008
Restriction: | SC-2 |
---|---|
Containment Class: | EUCLID |
Disruption Class: | EKHI |
Risk Class: | CRITICAL |
Testing Clearance: | Researcher - Specialized Researcher |
Cross-Testing Clearance: | Researcher - Specialized Researcher |
Maximum Class-D Allowed: | 5 |
Location: | Medium Containment Zone |
⚠ MANDATE
It is mandated that all Personnel wear their hazmat suit when testing on SCP-008 and in the case of a breach. When wearing the hazmat suit, you are immune to the effects of SCP-008. |
---|
SCP 008, also known as the “Zombie Plague”, is a biohazardous Euclid anomaly, spread through airborne infection. Should a human be infected with SCP-008 or by an instance of SCP-008, they will turn into a zombie. There have been 3 reported types of zombies, each with their own properties and effects which are listed below. SCP-008 is preventable through biohazard suits and gas masks provided to ScD and MTF personnel. Should one become infected, they tend to lose all common sense, and will begin to spread the virus to non-infected members.
Different Gasses
SCP-008 has a control panel in which 3 different gasses can be released individually or in unison with one another. Each gas has different properties, and resulting anomalous changes to its subjected victims.
SCP-008-1
This iteration of SCP-008 will turn members who inhale this gas into what we call "standard zombies". They will appear as your stereotypical zombie, which you'd find in a horror film. With green skin, and below average motor control, they will begin to chase Personnel in efforts to spread the infection. They do not appear to be any faster than an average person, and exhibit no supernatural abilities or effects.
SCP-008-2
This gas will cause infected persons to become smaller or shorter than the average height, which is about 3 feet tall. They are capable of running at faster speeds than the average person, however they are easier to terminate as they have less health than SCP-008-1 instances.
SCP-008-3
SCP-008-3 will cause infected persons to become larger than the average human, about 9-10 feet tall. Instances who have been infected with SCP-008-3 are slower than the average person, and are easily avoided. However, the infected members do show a greater resistance to damage than the other 2 instances, and thus require more force to take down.
SCP-034
SCP-131
SCP-173
Classification: Keter
SCP-173 also known as "The Statue", is a statue made from reinforced concrete built on a rebar and steel skeleton. Standing at approximately 3.7 meters tall, twice the size of a regular human, SCP-173 has four limbs which it can move freely as well as six appendages on each end of its arms which it can move freely as it desires. SCP-173 resembles that of a human with flexible joints, except for the fact a good chunk of its lower torso is missing revealing its spine and other connective rebar. Its head and face hold traces of spray paint and a mysterious substances which it excretes from its eyes. Despite being a completely solid object, SCP-173's head contains two holes which are presumed to be its eyes and method of sight. The only visible light coming from these holes are two faint white lights coming from an unknown source within its head.
SCP-173 is contained in a large Containment Chamber, located in the Heavy Containment Zone. Multiple pillars that seem to be broken in half are placed and stuck tightly into the grounds of the Containment Chamber. Personnel may know when SCP-173 is nearby if the lights appear to start flickering, scraping noises are heard nearby, or sudden noises start occurring, signifying its presence. SCP-173 has multiple unknown abilities that we are currently unaware of.[1]
SCP-268
SCP-409
SCP-409, also known as “Contagious Crystal” is a Keter anomaly contained in the Moderate Containment Zone. SCP-409 has a white crystal-like appearance with what seems to be white dirt surrounding itself. The crystal has two secondary crystals that split off. These secondary crystals have just as much ability as the main crystal. A pickaxe from either people that found SCP 409 or the transport sub-contractors is left swung into the dirt.
409 has multiple side effects on the afflicted if they were to touch the SCP's crystal. Several side effects have been documented, including loss of life, sore muscles, decreased running speed, resistance to a variety of sulfur-based explosives, such as bullets and grenades, and finally resistance to blunt force trauma.[2]